Unity 5 from Zero to Proficiency: A step-by-step guide to creating your first game

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About this book

Game Code School are pleased to suggest the excellent Unity 5 from Zero to Proficiency (Foundations): A step-by-step guide to creating your first game. With so many Unity titles on offer right now, it is a good idea to purchase a option that is recognized.

Unity 5 from Zero to Proficiency..., written by P Patrick Felicia is certainly an excellent option for any beginner level aspiring game developers who wants to make games using Unity. Unity allows yo to build games to play on Windows, Linux, Mac, Android & iOS using C#.

This product is the paperback version but you can get the Kindle version available by ordering on Amazon here:

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If you would like to try out some Unity projects or learn the related language, C#, before buying this book you can do so here: Beginner C# tutorials.

More information about this book

This book is for complete novices. If you have already built a few simple games in Unity then this book is not for you. This book definitely is for you if you have absolutely no experience in Unity or C# whatsoever. The author does a thorough job of covering everything a beginner needs and doesn't miss a trick.

Here's what is covered:

  • General information on game engines, why use them and why Unity is a good choice
  • Get Unity installed on your PC and learn what all the buttons, windows and options do
  • Learn about the concept of a game object and how Unity uses them to build scenes in a game
  • Build a maze scene that the player can navigate through with a first person perspective
  • Build an island scene by taking advantage of Unity assets and then add a flyable plane and a drive-able car
  • A comprehensive FAQ section
  • Discuss what to do next!

A near-perfect introduction for the budding game developer with zero previous experience.

Product Information

  • Reader level: Beginner
  • Prerequisite knowledge required: None
  • Programming language: C#
  • Game engine: Unity
  • Library/API: N/A
  • Development environment used: Unity & MonoDevelop
  • Build games for: Windows, Linux, Mac, Android & iOS

More details

  • Author: P Patrick Felicia
  • ISBN: 1518699898
  • Number Of Pages: 176
  • Publisher: CreateSpace Independent Publishing Platform
  • Release Date: October 20, 2015
  • Edition: 1
  • Engine: Unity
  • Reader Level: Beginner
  • Prerequisite knowledge: -
  • Programming language: C#
  • Library or api: N/A
  • Development environment: Unity & MonoDevelop
  • Platforms: Windows, Linux, Mac, Android & iOS

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