So you want to make a game? Games can be powerful! To the gamer they can entertain, motivate, educate, persuade. They can cause visceral feelings like excitement, happiness, sadness and even fear. To you, the creator/programmer/designer, making games can give immense satisfaction and personal advancement, perhaps even fame and wealth.
So, you know you’re serious about building games but what should you do next?
The 3 getting started questions of doom
There are a lot of different ways to […]
Just updated: How to setup Android Studio 2.2.2 Development Environment
Setting up your Android development environment does not have to be hard. In this tutorial, I will walk you through all the steps required to install Android Studio 2.2.2. By the end of the tutorial, you will be ready to build and deploy your first Android games and I have written quick tutorials on how to build and how to deploy for the first time.
The first step is to install the Java Development Kit (JDK). The JDK is what facilitates our programming in Java. As the vast majority of Android […]
The most recent C# & Unity game projects
We will regularly add new projects and getting started projects at all levels that will help you to build games for your favourite devices.
This really quick tutorial uses the Unity Mecanim system to produce the simplest possible sprite-sheet animation. When we are finished our character will be able to stand still or walk left and right. We will […]
In this really quick and simple tutorial we will build a basic fireplace effect using the Unity particle system. We will not explore all the indepth options that this system provides but we will get […]
This course is made up of 6 modules. Some of the modules are completely free, some are paid and others are a bit of both. Compare the Knowledge Checklist section of each module to see which ones you can skip and when required click the Module Content tab to see the areas of study required to gain the knowledge.
Notice you can hide and show each of the modules using the + and – buttons. At the bottom of the detail for each module, you can see the amount of overall progress […]
Building a Simple C++ Game Engine
Find out how to easily implement a simple but fully working and extensible game engine in C++ using the SFML library.
Having just learnt what C++ game variables are and that they store values that represent the objects in our games […]
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