Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency.
This new and significantly expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P.
At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as a simple version of Minesweeper (Sub’ Hunter), Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game.
By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.