Game coding for beginners


/John Horton

About John Horton

Writer at
  • building-a-timberman-game-in-gamemaker-studio-2

Buiding a Timberman Game in GameMaker Studio 2

By |

In this tutorial,¬†we will quickly build a Timberman clone for PC/Mac using GameMaker Studio 2. This is my first ever video tutorial and I hope to make future video tutorials more polished. Feedback in the comments section of this article or on YouTube is appreciated. The tutorial is supported by comprehensive screenshots, notes, and free […]

  • unity-sprite-sheet-animations-with-mecanim

Simple 2D Sprite-sheet animations in Unity

By |

This really quick tutorial uses the Unity Mecanim system to produce the simplest possible sprite-sheet animation. When we are finished our character will be able to stand still or walk left and right. We will achieve this by stopping the sprite-sheet animation when the player isn’t pressing left or right and starting the animation when […]

  • android-game-programming-course-beginner-to-developer

Android Game Programming: From beginner to developer

By |

This course is made up of 6¬†modules. Some of the modules are completely free, some are paid and others are a bit of both. Compare the Knowledge Checklist section of each module to see which ones you can skip and when required click the Module Content tab to see the areas of study required to […]

  • gamemaker-studio-rooms-backgrounds-and-sprites

Setting up, Rooms, backgrounds, sprites and objects

By |

In this first simple tutorial we will explore the GameMaker constructs of Rooms, backgrounds, sprites and objects. We will see how we can easily add graphics through the user friendly GameMaker Studio UI and create a moving scene for our game. We will also get a glimpse at how GameMaker organizes our assets and how […]

  • unity-particle-effects-fireplace-tutorial

Unity particle systems: Building a fireplace effect

By |

In this really quick and simple tutorial we will build a basic fireplace effect using the Unity particle system. We will not explore all the indepth options that this system provides but we will get to see how we use factors like force, gravity, color and size to build particle effects from multiple particle systems. […]

  • coding-a-scrolling-parallax-background

Coding a parallax scrolling background for Android

By |

In this tutorial, we will see the tricks and the code required to achieve a parallax scrolling background effect. The parallax effect is when different layers of backgrounds are moved at different speeds to achieve the effect of motion and depth. By moving the front layer(s) faster than the back the distance/depth effect is achieved. […]

  • simple-c-plus-plus-game-engine-tutorial

Building a simple game engine in C++

By |

In this tutorial project, we will build a fully working and functional but simple C++ game engine. All that the game engine will do is allow the player to control one object moving left and right on a background, however, once you have completed the project you will be able to use the example game […]

Privacy Policy

By |

Privacy Policy for Game Code School
If you require any more information or have any questions about our privacy policy, please feel free to contact us by email at privacy policy.

At we consider the privacy of our visitors to be extremely important. This privacy policy document describes in detail the types of personal information is […]

  • android-2d-simple-scrolling-shooter

Building a Simple Android 2D Scrolling Shooter

By |

This tutorial game project introduces the concept of a viewport. This is the aspect of our game which handles which part of the game-world is drawn to the screen. First, we need to decide what to draw and then we must convert their “real-world” coordinates to the screen coordinates at which to draw them. If […]

  • asteroids-built-in-unity-completed-project

Building an Asteroids game in Unity

By |

Welcome to the Asteroids arcade game project built in Unity. In this step by step guide, we will make a reasonably authentic clone of the classic arcade game. If you never had the joy of playing Asteroids then why not go and learn a little about it. Asteroids came out in 1979 and what made […]


By continuing to use the site, you agree to the use of cookies. more information

The cookie settings on this website are set to "allow cookies" to give you the best browsing experience possible. If you continue to use this website without changing your cookie settings or you click "Accept" below then you are consenting to this.