Learning Java by Building Android Games

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About this book

If you are toying with the idea of learning to program games with the Android API, we are keen to recommend the excellent Learning Java by Building Android Games. This book is written by the founder of Game Code School, so if you want to see what kind of material you will be getting, just read some of the tutorials on this site. Coding in the Java programming language you will develop your skills starting from complete beginner level. You will learn to build games for Android tablets & smartphones.

If you are a reader who wants to make games using Android API, consider trying this text.

Learning Java by Building Android Games was authored by John Horton and published by Packt Publishing.

This product is the paperback version. You can get the e-book/Kindle version available by purchasing directly on Amazon below:

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If you would like to try out some complete beginner Java tutorials and projects before buying this book you can do so here.

More information about this book

In the book, you will learn the starting fundamentals of building games and use that experience as a springboard to study more advanced game development or just have fun!
  • Learn Java and object-oriented programming, from zero previous experience
  • Build four simple games for your phone or tablet, from retro arcade-style games to memory and education games

  • Set up your game development environment using Android Studio
  • Build a "main menu" screen for your game
  • Program real-time interaction with Java threads 
  • Lock screen rotation
  • Explore object-oriented programming (OOP)
  • Code a pong-style game using object oriented programming
  • Add features like online leaderboards and achievements
  • Explore marketing and Google Play market with a content update strategy and in-game marketing

Chapter titles

  1. Why Java, Android, and Games?
  2. Getting Started with Android
  3. Speaking Java and Your First Game
  4. Discovering Loops and Methods
  5. Gaming and Java Essentials
  6. OOP and Using Other People's Hard Work
  7. Retro Squash Game
  8. The Snake Game
  9. Making Your Game the next Big Thing

Product Information

  • Reader level: Beginner
  • Prerequisite knowledge required: No previous experience of any sort is required
  • Programming language: Java
  • Game engine: None
  • Library/API: Android API
  • Development environment used: Android Studio
  • Build games for: Android tablets & smartphones

More details

  • Author: John Horton
  • ISBN: 1784398853
  • Number Of Pages: 410
  • Publisher: Packt Publishing - ebooks Account
  • Release Date: 29th January 2015
  • Edition: 1
  • Engine: None
  • Reader Level: Beginner
  • Prerequisite knowledge: No previous experience of any sort is required
  • Programming language: Java
  • Library or api: Android API
  • Development environment: Android Studio
  • Platforms: Android tablets & smartphones

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