Are you pondering the possibility of learning to make games with Android & OpenGL ES2? GameCodeSchool.com are proud to present the great OpenGL ES 2 for Android: A Quick-Start Guide.
Programming with the Java programming language you will develop your skills starting from intermediate level in order to build a 3d game for the Android platform.
OpenGL ES 2 for Android: A Quick-Start Guide was authored by Kevin Brothaler and published by Pragmatic Bookshelf.
We would like to point out that this is the paperback version. There is also the e-book/Kindle edition available by ordering on Amazon by clicking below:
Through this book you will learn the basics of OpenGL ES, including how to initialize OpenGL, program the graphics pipeline using shaders, add colors, shading, 3D projections, touch interaction, advanced effects involving particles, lighting models, and the depth buffer.
Previously OpenGL had been something of a mystery but Kevin makes it all make sense.