Mastering Android Game Development

Price: $44.99
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About this book

Are you considering taking your Android game programming skills up a notch? We are proud to show you the superb Mastering Android Game Development. Using the Java programming language you will develop your skills starting from Intermediate level in order to build more advanced game features for the Android platform.

Mastering Android Game Development is written by Raul Portales and published by Packt Publishing.

We would like to point out that this is the paperback version. You can get the e-book/Kindle edition available by ordering on Amazon here:

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If you would like to try out some Android game projects before buying this book, why not try out the Android Space Invaders project.

More information about this book

This book is totally hands-on and will help you develop complex Android games from the ground up. You will learn using a space shooter game as an example that will evolve throughout the book. 
  • Develop Android games from start to finish
  • Build a game engine
  • Enhance your game development knowledge
  • Build a virtual joystick
  • Implement collision detection using different techniques
  • Build and use particle systems
  • Integrate Google Play Services to provide achievements and leaderboards

If you are wondering where this book fits in to an overall study program, take a look at our zero to hero beginner bundle for Android game programming.

Product Information

  • Reader level: Intermediate
  • Prerequisite knowledge required: Good understanding of Java and Android as well as some previous game programming experience
  • Programming language: Java
  • Game engine: N/A
  • Library/API: Android
  • Development environment used: Android Studio
  • Build games for: Android

More details

  • Author: Raul Portales
  • ISBN: 1783551771
  • Number Of Pages: 372
  • Publisher: Packt Publishing
  • Release Date: 30th June 2015
  • Edition: 1
  • Engine: N/A
  • Reader Level: Intermediate
  • Prerequisite knowledge: Good understanding of Java and Android as well as some previous game programming experience
  • Programming language: Java
  • Library or api: Android
  • Development environment: Android Studio
  • Platforms: Android
John Horton
I have read this book from cover to cover, more than once. The coverage of particle systems and virtual joysticks(for Android) is not covered as clearly or fully anywhere else (Web or print). If you are confident with Java and want to take things beyond the basics I recommend this book.

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