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	<title>Comments on: Building a simple game engine in C++</title>
	<atom:link href="https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/feed/" rel="self" type="application/rss+xml" />
	<link>https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/</link>
	<description>Game Coding for Beginners</description>
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		<title>By: Mirthun1012</title>
		<link>https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/#comment-17395</link>
		<dc:creator><![CDATA[Mirthun1012]]></dc:creator>
		<pubDate>Wed, 29 Dec 2021 03:29:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=14536#comment-17395</guid>
		<description><![CDATA[awesome bro]]></description>
		<content:encoded><![CDATA[<p>awesome bro</p>
]]></content:encoded>
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	<item>
		<title>By: John Horton</title>
		<link>https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/#comment-17370</link>
		<dc:creator><![CDATA[John Horton]]></dc:creator>
		<pubDate>Sat, 15 May 2021 10:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=14536#comment-17370</guid>
		<description><![CDATA[You need to create some boolean states. Like isJuming, isFalling, and then code up and down motion in the update method depending upon the current state. You will also need to change between the states using a timer. Sfml has a clock class for this.]]></description>
		<content:encoded><![CDATA[<p>You need to create some boolean states. Like isJuming, isFalling, and then code up and down motion in the update method depending upon the current state. You will also need to change between the states using a timer. Sfml has a clock class for this.</p>
]]></content:encoded>
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	<item>
		<title>By: John Horton</title>
		<link>https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/#comment-17369</link>
		<dc:creator><![CDATA[John Horton]]></dc:creator>
		<pubDate>Sat, 15 May 2021 09:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=14536#comment-17369</guid>
		<description><![CDATA[Not really different versions of engine but different tools suitable for different projects. Also the asset stores have loads of free/cheap templates for quick start.]]></description>
		<content:encoded><![CDATA[<p>Not really different versions of engine but different tools suitable for different projects. Also the asset stores have loads of free/cheap templates for quick start.</p>
]]></content:encoded>
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	<item>
		<title>By: Marty</title>
		<link>https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/#comment-17342</link>
		<dc:creator><![CDATA[Marty]]></dc:creator>
		<pubDate>Tue, 05 Jan 2021 13:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=14536#comment-17342</guid>
		<description><![CDATA[Hi John, 
Your tutorials were so helpful. Thanks a lot! And i want to you if you can help me to make the character jumping in the game engine. Thanks!]]></description>
		<content:encoded><![CDATA[<p>Hi John,<br />
Your tutorials were so helpful. Thanks a lot! And i want to you if you can help me to make the character jumping in the game engine. Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: Emmanuel</title>
		<link>https://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/#comment-17340</link>
		<dc:creator><![CDATA[Emmanuel]]></dc:creator>
		<pubDate>Fri, 01 Jan 2021 00:18:59 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=14536#comment-17340</guid>
		<description><![CDATA[Hi,
Basically, The Engine seems simple but if I may ask why does the engine has the bob class in it. Assuming a person using this engine does want to use bob rather he want a car to exist. I feel that they should be at least a class that hold&#039;s a character data.
My Question is huge engines like Unity and Unreal, Do they have different engine&#039;s for RPG, SPORTS, SIMULATION etc.]]></description>
		<content:encoded><![CDATA[<p>Hi,<br />
Basically, The Engine seems simple but if I may ask why does the engine has the bob class in it. Assuming a person using this engine does want to use bob rather he want a car to exist. I feel that they should be at least a class that hold&#8217;s a character data.<br />
My Question is huge engines like Unity and Unreal, Do they have different engine&#8217;s for RPG, SPORTS, SIMULATION etc.</p>
]]></content:encoded>
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