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	<title>Comments on: Manipulating the value of our game&#8217;s variables</title>
	<atom:link href="https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/feed/" rel="self" type="application/rss+xml" />
	<link>https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/</link>
	<description>Game Coding for Beginners</description>
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		<title>By: Ruby</title>
		<link>https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/#comment-17382</link>
		<dc:creator><![CDATA[Ruby]]></dc:creator>
		<pubDate>Wed, 27 Oct 2021 13:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=12537#comment-17382</guid>
		<description><![CDATA[Have you thought of making videos that go through the tutorial?]]></description>
		<content:encoded><![CDATA[<p>Have you thought of making videos that go through the tutorial?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: canuck man</title>
		<link>https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/#comment-17304</link>
		<dc:creator><![CDATA[canuck man]]></dc:creator>
		<pubDate>Wed, 23 Sep 2020 11:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=12537#comment-17304</guid>
		<description><![CDATA[i&#039;m sick of python so i&#039;m learning c++ and this is the first thing i found, love it, the best part is the detail, and how you explain it.]]></description>
		<content:encoded><![CDATA[<p>i&#8217;m sick of python so i&#8217;m learning c++ and this is the first thing i found, love it, the best part is the detail, and how you explain it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Horton</title>
		<link>https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/#comment-3664</link>
		<dc:creator><![CDATA[John Horton]]></dc:creator>
		<pubDate>Tue, 27 Dec 2016 20:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=12537#comment-3664</guid>
		<description><![CDATA[Thanks for the good tip.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the good tip.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LordBabu</title>
		<link>https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/#comment-3648</link>
		<dc:creator><![CDATA[LordBabu]]></dc:creator>
		<pubDate>Mon, 26 Dec 2016 10:56:15 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=12537#comment-3648</guid>
		<description><![CDATA[You can also write:

aliensRemaining -= aliensDestroyed;
hitPoints /= swordLevel;

instead of:
aliensRemaining = aliensRemaining - aliensDestroyed;
hitPoints = hitPoints / swordLevel;

etc.]]></description>
		<content:encoded><![CDATA[<p>You can also write:</p>
<p>aliensRemaining -= aliensDestroyed;<br />
hitPoints /= swordLevel;</p>
<p>instead of:<br />
aliensRemaining = aliensRemaining &#8211; aliensDestroyed;<br />
hitPoints = hitPoints / swordLevel;</p>
<p>etc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: leigh</title>
		<link>https://gamecodeschool.com/c-plus-plus/manipulating-the-value-of-our-games-variables/#comment-3577</link>
		<dc:creator><![CDATA[leigh]]></dc:creator>
		<pubDate>Sun, 11 Dec 2016 16:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=12537#comment-3577</guid>
		<description><![CDATA[yeah that&#039;s what I meant cheers]]></description>
		<content:encoded><![CDATA[<p>yeah that&#8217;s what I meant cheers</p>
]]></content:encoded>
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