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	<title>Comments on: Android Programming for Beginners 2nd Edition</title>
	<atom:link href="https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/</link>
	<description>Game Coding for Beginners</description>
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		<title>By: Andrea</title>
		<link>https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/#comment-17432</link>
		<dc:creator><![CDATA[Andrea]]></dc:creator>
		<pubDate>Wed, 20 Mar 2024 22:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=16123#comment-17432</guid>
		<description><![CDATA[Hi,

I am looking for the updates to the third edition of &quot;Android Programming for Beginners&quot; that are supposed to be here. It seems a lot has changed since the book has been written. Are there any updates available? It is hard to follow the book when everything looks different even in the very first chapter.

Thanks,
Andrea]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I am looking for the updates to the third edition of &#8220;Android Programming for Beginners&#8221; that are supposed to be here. It seems a lot has changed since the book has been written. Are there any updates available? It is hard to follow the book when everything looks different even in the very first chapter.</p>
<p>Thanks,<br />
Andrea</p>
]]></content:encoded>
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	<item>
		<title>By: Max</title>
		<link>https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/#comment-17211</link>
		<dc:creator><![CDATA[Max]]></dc:creator>
		<pubDate>Thu, 09 Jan 2020 15:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=16123#comment-17211</guid>
		<description><![CDATA[Hi John,

thanks a lot for a great suggestion!
The processing time for both devices is visibly reduced.

In my quest for speeds similar to web browser HTML refresh, I was also considering Flutter but I believe comparable speeds are possible on much more powerful hardware than the one I have. 

Basic IDE issues resolved I can be back in the book. 

Thanks a lot for your willingness to help.

Max]]></description>
		<content:encoded><![CDATA[<p>Hi John,</p>
<p>thanks a lot for a great suggestion!<br />
The processing time for both devices is visibly reduced.</p>
<p>In my quest for speeds similar to web browser HTML refresh, I was also considering Flutter but I believe comparable speeds are possible on much more powerful hardware than the one I have. </p>
<p>Basic IDE issues resolved I can be back in the book. </p>
<p>Thanks a lot for your willingness to help.</p>
<p>Max</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Horton</title>
		<link>https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/#comment-17210</link>
		<dc:creator><![CDATA[John Horton]]></dc:creator>
		<pubDate>Thu, 09 Jan 2020 14:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=16123#comment-17210</guid>
		<description><![CDATA[Hi Max and thanks for the information it will be useful to others.

I Have never had the need for remote dev/build. I use the time to stretch, or rest my eyes from the screen as I am getting creaky these days. You can often save build time using the &quot;Apply code changes&quot; options in the Run menu of Android Studio. You can read more about these options here: https://stackoverflow.com/questions/43488453/run-app-vs-apply-changes-android-studio-2-3

I have not used Firebase and if you are a complete beginner to Android it will definetely appear not intuitive. Firebase has tons of good features which you can mainly use for free but it will add significant complexity. I would master Android Studio before trying Firebase. However Firebase is the Google option and therefore most likely to be a good choice for the future.

Thanks,

John]]></description>
		<content:encoded><![CDATA[<p>Hi Max and thanks for the information it will be useful to others.</p>
<p>I Have never had the need for remote dev/build. I use the time to stretch, or rest my eyes from the screen as I am getting creaky these days. You can often save build time using the &#8220;Apply code changes&#8221; options in the Run menu of Android Studio. You can read more about these options here: <a href="https://stackoverflow.com/questions/43488453/run-app-vs-apply-changes-android-studio-2-3" rel="nofollow">https://stackoverflow.com/questions/43488453/run-app-vs-apply-changes-android-studio-2-3</a></p>
<p>I have not used Firebase and if you are a complete beginner to Android it will definetely appear not intuitive. Firebase has tons of good features which you can mainly use for free but it will add significant complexity. I would master Android Studio before trying Firebase. However Firebase is the Google option and therefore most likely to be a good choice for the future.</p>
<p>Thanks,</p>
<p>John</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Max</title>
		<link>https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/#comment-17209</link>
		<dc:creator><![CDATA[Max]]></dc:creator>
		<pubDate>Wed, 08 Jan 2020 18:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=16123#comment-17209</guid>
		<description><![CDATA[Hi John!

After several trials, I found that the AS version used at the time of the publication of the 2nd edition was the 3.2 Canary 17, filename:android-studio-ide-181.4823740-windows.zip, 64bit, available at https://developer.android.com/studio/archive.

This information is also in the book on the first screenshot in the &quot;Our first Android app&quot; section what I found only later.

My next stumbling stone is high local testing times (+/- 20 secs) despite my hardware specs being slightly better the tech specs from the book and a freshly reinstalled OS.
Could you please recommend some ways to test apps on remote powerful servers resulting in a shorter testing time? 
Such long times do not incite to frequent testing - what is for me key in the learning process.
I also linked AS to Firebase and found it not intuitive - what adds to the complexity of AS/emulator/tablet handling by a beginner. But if Firebase is the only option I&#039;d appreciate a link to a tried and tested tutorial.

Thanks!

Max]]></description>
		<content:encoded><![CDATA[<p>Hi John!</p>
<p>After several trials, I found that the AS version used at the time of the publication of the 2nd edition was the 3.2 Canary 17, filename:android-studio-ide-181.4823740-windows.zip, 64bit, available at <a href="https://developer.android.com/studio/archive" rel="nofollow">https://developer.android.com/studio/archive</a>.</p>
<p>This information is also in the book on the first screenshot in the &#8220;Our first Android app&#8221; section what I found only later.</p>
<p>My next stumbling stone is high local testing times (+/- 20 secs) despite my hardware specs being slightly better the tech specs from the book and a freshly reinstalled OS.<br />
Could you please recommend some ways to test apps on remote powerful servers resulting in a shorter testing time?<br />
Such long times do not incite to frequent testing &#8211; what is for me key in the learning process.<br />
I also linked AS to Firebase and found it not intuitive &#8211; what adds to the complexity of AS/emulator/tablet handling by a beginner. But if Firebase is the only option I&#8217;d appreciate a link to a tried and tested tutorial.</p>
<p>Thanks!</p>
<p>Max</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Horton</title>
		<link>https://gamecodeschool.com/books/android-programming-for-beginners-2nd-edition-2/#comment-17208</link>
		<dc:creator><![CDATA[John Horton]]></dc:creator>
		<pubDate>Wed, 08 Jan 2020 07:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://gamecodeschool.com/?p=16123#comment-17208</guid>
		<description><![CDATA[Hi Max,

I have looked back through my notes and I can&#039;t find this information. Is there some other way I can help you get started?

John]]></description>
		<content:encoded><![CDATA[<p>Hi Max,</p>
<p>I have looked back through my notes and I can&#8217;t find this information. Is there some other way I can help you get started?</p>
<p>John</p>
]]></content:encoded>
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