Published 7th October 2016
Paperback 520+ pages.
Update! The first two projects are now available in video tutorial format from Udemy
6 hours, 2 games, No experience necessary
Beginning C++ Game Programming: Learn C++ from scratch using the OpenGL-powered SFML. Currently, there are no graphical/OpenGL based, C++ game coding books for complete beginners.
This book is all about offering you a […]
Published on the 30th June 2015.
Paperback 388 pages.
The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book starts by using slightly beyond beginner level Java and steadily increases the difficulty. The book is also for determined readers who might have no […]