Game coding for beginners

Book review

/Tag:Book review
  • sfml_blueprints_book_review

SFML Blueprints

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Title: SFML Blueprints
Author: Maxime Barbier
Published: February 2015
Publishers summary: Sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects

Master game components and their interaction by creating a hands-on multiplayer game
Customize your game by adding sounds, animations, physics, and a nice user interface to create a unique game
A project-based book starting with simpler projects […]

  • unity-2d-game-development-cookbook

Unity 2D Game Development Cookbook

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I am not a Unity expert but Unity being a highly regarded tool regularly used by came coding beginners I thought I would give Unity 2D Game Development Cookbook by Claudio Scolastici a quick read.

Having done so and enjoyed myself in the process I thought it was worth a mention on the blog. This isn’t a […]

  • learning-c-plus-plus-by-creating-games-with-ue4

Learning C++ by Creating Games with UE4

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Title: Learning C++ by Creating Games with UE4
Author: William Sherif
Published: February 2015
Publishers summary: Learn C++ programming with a fun, real-world application that allows you to create your own games!

When I saw the title of this new book from technology publisher PACKT, I was intrigued. I know from experience that C++ has more complexities than many […]

  • learning-libgdx-game-development-2nd-edition

Learning LibGDX Game Development

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Title: Learning LibGDX Game Development (2nd Edition)
Author: Suryakumar Balakrishnan Nair, Andreas Oehlke
Published: January 2015
Publishers summary: Wield the power of the LibGDX framework to create a cross-platform game
The conundrum
There are ways to simplify game development by using tools and libraries. The problem with most of these libraries is that you need to first be very comfortable […]

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