Cocos2d-x by Example: Beginner's Guide - Second Edition

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About this book

If you are toying with the idea of learning to build games with Cocos2d-x, our book store are delighted to present the renown Cocos2d-x by Example: Beginner's Guide - Second Edition. Coding in the C++ programming language you will develop your skills starting from beginner/intermediate level, in order to build games that run on the Windows, Linux, Mac, Android & iOS platforms. If you are a reader who is determined to make games using Cocos2d-x, consider trying this course.

Cocos2d-x by Example: Beginner's Guide - Second Edition was authored by Roger Engelbert and published by Packt Publishing.

Also consider that this is the paperback version. You can get the e-book/Kindle version available by ordering on Amazon below:

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If you would like to try out some C++ before buying this book you can do so here: C++ beginner tutorials.

More information about this book

Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project.

Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking!

Product Information

  • Reader level: Beginner
  • Prerequisite knowledge required: -
  • Programming language: C++
  • Game engine: N/A
  • Library/API: Cocos2d-x
  • Development environment used: Cocos2d-x
  • Build games for: Windows, Linux, Mac, Android & iOS

More details

  • Author: Roger Engelbert
  • ISBN: 1785288857
  • Number Of Pages: 250
  • Publisher: Packt Publishing - ebooks Account
  • Release Date: 26th March 2015
  • Edition: 2nd Revised ed.
  • Engine: N/A
  • Reader Level: Beginner to Intermediate
  • Prerequisite knowledge: Some C++ knowledge an advantage but not completely essential
  • Programming language: C++
  • Library or api: Cocos2d-x
  • Development environment: Cocos2d-x
  • Platforms: Windows, Linux, Mac, Android & iOS

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