Game coding for beginners

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/John Horton

About John Horton

Writer at GameCodeSchool.com
  • snake-game-with-body

Coding a Snake Game for Android

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As the title suggests, in this project we will build a simple snake style game. This style of game has been around since the mid 1970’s under other names like Worm and Surround.I played this thing for many hours on the ancient Sword M5 and the “green screen” Sharp MZ80 back in the 1980’s. Snake […]

  • android-game-programming-and-development-for-beginners

Android Game Programming & Development for Beginners

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Requirements

You do not need to be able to code at all because a Java introduction/refresher is part of the course
You just need to be proficient with your chosen operating system
The course is shown on a Windows PC but apart from Android Studio setup, the course is relevant for Mac as well. You can see basic […]

  • unreal-engine-installation-tutorial

Installing Unreal Engine 4

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This tutorial is the place to start if you are a complete beginner to Unreal Engine. It will cover the quick and easy installation process as well as a quick guided tour of the Unreal Engine UI.

To get started, register and download the latest version of Unreal Engine from here.

You will need to fill out […]

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  • simple-ai-tutorial-unity-mecanim

Simple patrol & chase AI tutorial with Unity 2D and Mecanim

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In this simple Unity AI tutorial we will create a horde of zombies who wander around the screen between random hidden waypoints until they see the player controlled object, at which point they will give chase until they lose sight of the player. They will then resume their aimless wandering. It would be very easy […]

  • building-a-timberman-game-in-gamemaker-studio-2

Buiding a Timberman Game in GameMaker Studio 2

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In this tutorial, we will quickly build a Timberman clone for PC/Mac using GameMaker Studio 2. This is my first ever video tutorial and I hope to make future video tutorials more polished. Feedback in the comments section of this article or on YouTube is appreciated. The tutorial is supported by comprehensive screenshots, notes, and free […]

  • unity-sprite-sheet-animations-with-mecanim

Simple 2D Sprite-sheet animations in Unity

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This really quick tutorial uses the Unity Mecanim system to produce the simplest possible sprite-sheet animation. When we are finished our character will be able to stand still or walk left and right. We will achieve this by stopping the sprite-sheet animation when the player isn’t pressing left or right and starting the animation when […]

  • android-game-programming-course-beginner-to-developer

Android Game Programming: From beginner to developer

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This course is made up of 6 modules. Some of the modules are completely free, some are paid and others are a bit of both. Compare the Knowledge Checklist section of each module to see which ones you can skip and when required click the Module Content tab to see the areas of study required to […]

  • mastering-android-game-programming

Mastering Android Game Development

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Are you considering taking your Android game programming skills up a notch? We are proud to show you the superb Mastering Android Game Development. Using the Java programming language you will develop your skills starting from Intermediate level in order to build more advanced game features for the Android platform.

Mastering Android Game Development is written by […]

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  • opengl-es2-for-android

OpenGL ES2 for Android – A Quick-Start Guide

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Good OpenGL information can be hard to find. As you read this book, you’ll learn each new concept from first principles. You won’t just learn about a feature; you’ll also understand how it works, and why it works the way it does. Everything you learn is forward-compatible with the just-released OpenGL ES 3.
About this book

Are […]

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  • gamemaker-studio-rooms-backgrounds-and-sprites

Setting up, Rooms, backgrounds, sprites and objects

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In this first simple tutorial we will explore the GameMaker constructs of Rooms, backgrounds, sprites and objects. We will see how we can easily add graphics through the user friendly GameMaker Studio UI and create a moving scene for our game. We will also get a glimpse at how GameMaker organizes our assets and how […]

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