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Android Projects

Android first arrived in 2008. At first, it was almost a poor relation to the much more stylish iOS on the Apple iPhone. But quite quickly, through diverse handset offers that struck a chord with both the practical price-conscious as well as the fashion-conscious and tech-hungry; Android user numbers literally exploded. For me, developing Android games is exceptionally rewarding.

Today, Android is the fastest growing operating system in the world and the biggest category of apps in the Google Play store is games. Add to this that it is very easy to get your app accepted for publication and Android seems like a great place for beginners to start their game programming journey.

Although you can program for Android in other languages, Java is the default/language of choice. These beginners Android game programming projects start from getting your development environment set up, right through to a fully-working Space Invaders game. Used in conjunction with our beginner Java programming tutorials you can get started with zero previous experience of any sort.

  • Learning java by building Android games

    Learning Java by Building Android Games

    Want to learn Java for Android? Even if you are completely new to either Java, Android, or game programming but are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on other platforms or other object-oriented languages.
    • Setup your own Android game programming environment using Android Studio
    • Control logic, branch your code, and add real decision-making depth to your games
    • Design and use 2d sprite animations, smooth pixel graphics, sound FX, simple collision detection and artificial intelligence (AI)
    • Build around a dozen sample test apps and 4 complete working games!
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    Android Game Programming by Example

    Learn to build exciting Android game projects. Build a simple flappy-bird like game to a multi-environment, tough, retro platformer then an OpenGL ES 2 Asteroids clone, running at hundreds of frames per second .
    • Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games
    • Every single line of code is printed in the book! No need to refer to the code files while trying to follow along. All the code files are also supplied separately so you can refer to them in their completed form and copy/paste them into your project if you like.
    • Implement a multitude of other game features such as pickups, firing weapons, HUD’s, generating and playing sound FX, scenery, level transition, high scores, and more
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Deploying your first Android game

If you have just completed the tutorial Building your first Android game or if you have just forgotten how to get your latest project from your PC and onto a device – here is how to do it.

This tutorial will show you how to run the game on your […]

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Building your first Android game

In this project we will use the Android Studio new project wizard to build an app we can actually run on a real Android device. It won’t do anything except print some text to the screen but it will demonstrate the first step that all our Android game projects will […]

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  • download-android-studio-2_2_2

Setting up Android Studio development environment

Setting up your Android development environment does not have to be hard. In this tutorial, I will walk you through all the steps required to install Android Studio 2.2.2. By the end of the tutorial, you will be ready to build and deploy your first Android games and I have […]

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